===APPENDIX A: LEARNING GUIDE============================================ This section is especially for parents, or for any adult who wants to help a child learn and grow as much as possible from playing with 3-D Body Adventure. PLAYING AND LEARNING Having fun and learning are two of the most natural things in the world to a child. Your child is learning in some way when he does the things that are most fun to him. When he plays a video game in which the object is to shoot down the most aliens in the least amount of time, he enjoys himself while improving his hand-eye coordination and dexterity. In virtually every activity kids enjoy, there is at least the potential for learning. Want a simple formula for getting kids to learn? Make it fun! But what are they learning? How do we help them to learn the really important things? How do we teach them to take initiative in learning about themselves and their world? After all, there won't always be a game to play that will teach them what they need to know. The theory behind Knowledge Adventure Interactive Books is that the way to ignite a child's intellect is to introduce him or her to the fun of learning. If we truly achieve this, we no longer have to come up with sneaky ways to get kids to learn; once they recognize the inherent joy of learning, nothing will stop them from finding out everything they want to know! 3-D Body Adventure is designed to provide your child with many possible directions to explore according to her own interests. As a parent, you are the best possible assistant in this process because you know your child, her level, and her interests. Most important, children respond to the positive learning experience of one-on-one time with you. ENHANCING YOUR CHILD'S PLAY When you sit down with your child to play with 3-D Body Adventure, or any other program, you may want to keep the following suggestions in mind. 1. Let your child take the lead. If your child is old enough to read and follow the instructions in this manual, let him try to install and start 3-D Body Adventure himself. If you set up the software for him, let him take over as soon as it is ready to play with. Simply observing and making interested comments about what your child is doing are good ways to encourage his learning without imposing your own agenda. 2. Be a learner yourself. Aim to be a student of your child more than of the software. What can you find out about your child's learning style, interests, attention span, and thought processes? If there is something neither of you can figure out about the software, find out the answer together by looking it up in this guide. Set an example by talking through this process: "Why don't we look up `sound' in the manual?" 3. Ask appropriate questions. An excellent way to assist your child's learning while following the first two guidelines is to ask questions that are appropriate for her age and interests and that challenge her to go a step further in her play: "I wonder what would happen if you clicked on those little symbols?" Go slowly and sparingly with these questions, challenging your child only as she seems ready. Rather than interrupting her play, you might wait a few minutes for him to discover something on her own. That way you'll both learn something! 4. Have fun together! The fact that you have purchased a Knowledge Adventure product for your child and you are taking the time to read this guide says something about you as a parent. You recognize the importance of both fun and learning. Your own enjoyment of the learning process and the fun you have spending time with your child will enhance your play together more than anything specific you do or say.